FlashQueen wrote:2Dan,
I didn't mean to imply that Flash can't handle animations greater than 1 minute in length. It can, but for the total management of a "long" animation, best practices are to break it up into shorter FLA/SWFs.
yes.breaking things apart is a key feature of flash. That's the thing when you "buffer" a video. You can watch the video without having the whole video loaded. (but you need some buffer, in case you're not downloading fast enough)
Same is true for animations, as they are basically videos.
Most people create preloaders that load completely, then you can start using the flash, but this obviously kills the feature of flash to buffer its content.
In fact, if you're doing a game, this is a good idea, because you some sort of don't know when to use what (or at least it's more complicated to tell) . But for an animation, you most of the times start at the beginning and watch it (if its good) until the end.
Only load what you need (and that's what the user wants).