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	<description>2 outta 3 dimensions ain&#039;t bad</description>
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		<title>D2WC</title>
		<link>http://www.keyframer.com/2012/05/15/d2wc/</link>
		<comments>http://www.keyframer.com/2012/05/15/d2wc/#comments</comments>
		<pubDate>Wed, 16 May 2012 01:45:09 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[d2wc]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[kansas city]]></category>
		<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://www.keyframer.com/?p=1049</guid>
		<description><![CDATA[On the road again. Heading to Kansas City tomorrow to talk about Flash CS6 Sprite Sheet Generator and the CreateJS extension as well as some animation workflow stuff and possibly, if there&#8217;s time, creativity apps for mobile devices and Wacom&#8217;s Inkling. Should be fun. &#160; &#160; &#160;]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Using the Adobe Flash Sprite Sheet Generator</title>
		<link>http://www.keyframer.com/2012/05/07/using-the-adobe-flash-sprite-sheet-generator/</link>
		<comments>http://www.keyframer.com/2012/05/07/using-the-adobe-flash-sprite-sheet-generator/#comments</comments>
		<pubDate>Mon, 07 May 2012 20:10:35 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[sprite sheet]]></category>
		<category><![CDATA[sprite sheet generator]]></category>
		<category><![CDATA[sprites]]></category>

		<guid isPermaLink="false">http://www.keyframer.com/?p=1056</guid>
		<description><![CDATA[Adobe Flash Professional CS6 introduces a new tool called the Sprite Sheet Generator. This feature lets you generate a sprite sheet from any symbol or image on the Stage or in the document Library. Sprite sheets are an efficient way to add looping animations to games because they can be rendered using the GPU. This [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Inkling by Wacom!</title>
		<link>http://www.keyframer.com/2012/05/07/inkling-by-wacom/</link>
		<comments>http://www.keyframer.com/2012/05/07/inkling-by-wacom/#comments</comments>
		<pubDate>Mon, 07 May 2012 14:00:32 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Wacom]]></category>

		<guid isPermaLink="false">http://www.keyframer.com/?p=792</guid>
		<description><![CDATA[Wacom is completely blurring the line between drawing on real paper and drawing digitally! Seriously, this is seemingly impossible yet it now exists! Thanks Wacom!]]></description>
		<wfw:commentRss>http://www.keyframer.com/2012/05/07/inkling-by-wacom/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to Cheat in Adobe Flash CS6</title>
		<link>http://www.keyframer.com/2012/05/03/how-to-cheat-in-adobe-flash-cs6/</link>
		<comments>http://www.keyframer.com/2012/05/03/how-to-cheat-in-adobe-flash-cs6/#comments</comments>
		<pubDate>Thu, 03 May 2012 21:52:25 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[chris georgenes]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[Focal Press]]></category>
		<category><![CDATA[georgenes]]></category>
		<category><![CDATA[How to Cheat in Flash]]></category>

		<guid isPermaLink="false">http://www.keyframer.com/?p=1046</guid>
		<description><![CDATA[The 4th edition of How to Cheat in Flash is in production! The cover has been approved and I&#8217;m gathering content to add in the next couple of months. Not sure of the publication date yet so look for updates later this year. HTCIF has its own Facebook page &#8211; hit the Like button to [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Brush Animation</title>
		<link>http://www.keyframer.com/2012/04/25/brush-animation/</link>
		<comments>http://www.keyframer.com/2012/04/25/brush-animation/#comments</comments>
		<pubDate>Wed, 25 Apr 2012 15:53:05 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[brush]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[dust]]></category>
		<category><![CDATA[effect]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://www.keyframer.com/?p=1043</guid>
		<description><![CDATA[This is an animated effect for a GSN (Game Show Network) game. The entire animation was created from start to finish using Adobe Flash CS5. I initially sketched the basic motion, then used a home-grown technique of shape tweening strokes to get the 3D effect of the brush, then ultimately animated the dust using frame-by-frame [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Cosmonaut Stylus</title>
		<link>http://www.keyframer.com/2012/04/10/the-cosmonaut-stylus/</link>
		<comments>http://www.keyframer.com/2012/04/10/the-cosmonaut-stylus/#comments</comments>
		<pubDate>Tue, 10 Apr 2012 18:16:30 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[bamboo]]></category>
		<category><![CDATA[cosmonaut]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[studio neat]]></category>
		<category><![CDATA[stylii]]></category>
		<category><![CDATA[stylus]]></category>
		<category><![CDATA[tablet]]></category>

		<guid isPermaLink="false">http://www.keyframer.com/?p=1015</guid>
		<description><![CDATA[The Cosmonaut Stylus from Studio Neat An amazing thing happened to me the other night. For the first time in my career I spent the entire evening being digitally creative and not once did I touch my MacBook Pro/intuos 4 or my desktop computer/Wacom Cintiq. I was using my iPad with a stylus and a [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Presentation template design</title>
		<link>http://www.keyframer.com/2012/04/09/presentation-template-design/</link>
		<comments>http://www.keyframer.com/2012/04/09/presentation-template-design/#comments</comments>
		<pubDate>Mon, 09 Apr 2012 21:26:44 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.keyframer.com/?p=1008</guid>
		<description><![CDATA[Background design for Game Show Network (GSN) PowerPoint Presentation deck.]]></description>
		<wfw:commentRss>http://www.keyframer.com/2012/04/09/presentation-template-design/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>RIP Forums</title>
		<link>http://www.keyframer.com/2012/04/07/rip-forums/</link>
		<comments>http://www.keyframer.com/2012/04/07/rip-forums/#comments</comments>
		<pubDate>Sat, 07 Apr 2012 17:52:07 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.keyframer.com/?p=967</guid>
		<description><![CDATA[I&#8217;ve decided (and it wasn&#8217;t an easy decision) to remove the forums. I simply do not have the bandwidth to maintain them any longer &#8211; and when I say maintain, I mean constantly chasing spambots. I will however try and archive the entire forum and offer it for download as there is some very useful content that [...]]]></description>
		<wfw:commentRss>http://www.keyframer.com/2012/04/07/rip-forums/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Starling Framework logo&#8230;</title>
		<link>http://www.keyframer.com/2012/04/04/starling-framework-logo/</link>
		<comments>http://www.keyframer.com/2012/04/04/starling-framework-logo/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 22:19:15 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[bird]]></category>
		<category><![CDATA[logo]]></category>
		<category><![CDATA[starling]]></category>
		<category><![CDATA[starling framework]]></category>

		<guid isPermaLink="false">http://www.keyframer.com/?p=928</guid>
		<description><![CDATA[Thibault Imbert and Daniel Sperl needed an avatar for their Starling Framework. So I created one for them. I also designed the avatar for the Sparrow Framework: It&#8217;s one big happy framework family: And since I enjoy animating things: The image above was generated using the Flash CS6 Sprite Sheet Generator]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Still here&#8230;</title>
		<link>http://www.keyframer.com/2012/04/04/still-here-2/</link>
		<comments>http://www.keyframer.com/2012/04/04/still-here-2/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 21:46:21 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.keyframer.com/?p=911</guid>
		<description><![CDATA[Let me clear away some of the cob webs first&#8230;. Ok &#8211; that&#8217;s better. This may go as unread assuming nobody returns to this desert of a blog. I deserve the lack of traffic I&#8217;m sure I am getting (or not getting). But my absence has been for good reason &#8211; another book title on [...]]]></description>
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		<slash:comments>3</slash:comments>
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